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Crown & ConquestThe realm of Verdane · Early development

A broken crown.
A realm to reclaim.

Seven marshals. Seven stolen shards. Twelve years of war. From the ashes of Hallowfen Keep, build an army and decide what kind of realm comes next.

Early development · Planned for iPhone & iPad

VII

THE CROWN OF VERDANE

Seven shards. One realm.
7Divided provinces
4Ages of advancement
1Broken crown
A REALM IN THE MAKING

Build, then break.

A medieval real-time strategy project for iPhone and iPad, with a single-player campaign and commands designed for touch.

01HALLOWFEN

Gather · Build · Advance

01 / THE VISION

From a ruined keep
to a kingdom.

You are the last steward of Hallowfen, with a handful of survivors and Sir Aldric, the old king’s master-at-arms. Gather resources, rebuild your settlement, and train an army strong enough to recover the shards of the Crown of Verdane.

02THE FOUR AGES

Camp → Crown

02 / THE VISION

A smaller army.
A smarter battle.

The design centers on real medieval units and meaningful counters: archers, spearmen, knights, rams, and siege engines. Advance from Camp Age to Crown Age as an economy becomes an army.

03VERDANE

Restore it. Or shatter it.

03 / THE VISION

Four acts.
One final choice.

The planned campaign moves from the northern frontier through the River Lords and Iron Coast to Verdane itself. Reassemble the crown and rule—or shatter it to found a league of free holds.

Planned for iPhone & iPadSingle-player strategyTouch-first commandsEarly development

Good games. A small studio.

Made by Best ROI Media. This project is in early development.

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